NULLTIDE 2

by @i0concept · RPG · v1.0.8 · 30 plays

About this game

Created with GPT-5.5

NULLTIDE 2 is an expanded asset-backed prototype of the wave-timed arcade RPG NULLTIDE. Built as a Unity-to-HTML port candidate, this version adds hosted pixel art, overworld zones, party portraits, enemy sprites, equipment, shops, shrines, bosses, generated Spiral floors, and a larger RPG structure around the original Nultra aperture combat system. Read the wave. Cross phase-locked terrain. Fight through PULSE, NULL, and TRANSIT timing windows. Bank progress, upgrade gear, survive boss encounters, and push deeper into the Spiral. This build uses remote art assets hosted by CivCharter, so it also serves as a live pipeline test for the next stage of NULLTIDE development. Desktop/keyboard play is recommended for this version. Mobile controls are planned for a future update. Controls: Move: WASD / Arrow Keys Interact / Confirm: E / Z / Enter Menu: M Back / Cancel: Escape NULLTIDE 2 is not replacing the original NULLTIDE. It is the bigger, stranger, asset-backed evolution of the same idea: The tide moves. The math breathes. The Spiral remembers.

Patch notes · v1.0.8

Combat enhancment update.

Comments (1)

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  • I0Concept Creations

    Playability update incoming. we validated assets load and the port from unity worked we will now refine it to be the game its meant to be.